Being You and Making Games: Unique Perspectives, Game Design Workshop

Computer Science and Software Engineering Professors Zoë Wood and April Grow will bring together a panel of historically underrepresented game developers April 1-4 thanks to a grant from CSU Entertainment Alliance. Grow took the lead on writing the grant and tapped her gaming network to help put together the panel. The panel and game design workshop in April will be in conjunction with Ludum Dare (gamejam). Stay tuned for details, but expect:

  • A 1-hour panel midday on April 1, followed by a break and announcement of the Ludum Dare Theme (historically this has happened at 3pm PST)
  • Two to three hours for workshops in the afternoon / evening on April 1. (brainstorming game ideas, demoing a piece of tech or tool, etc.)
  • Special guests will join us for a remote review / celebration of completed games on April 4.

Special guests/panelists:

Amy Lewis is an Associate Software Engineer at Toys for Bob (Activision), and Cal Poly alumna.

Maria Rosseau is a 15-year game producer veteran that made her way to the top (as lead producer) from the position of QA lead for “Star Trek Online” in 2009.

Kishonna Gray is a gender studies researcher at the University of Illinois at Chicago that works in the areas of game studies, gender, sexuality (dis)ability, and race.

D. Squinkifer is a new media artist and co-founder of the game design studio Soft Chaos.

For questions/comments, please contact Dr. April Grow (amgrow@calpoly.edu) or Dr. Zoë Wood (zwood@calpoly.edu).

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